19-48.space
I designed and brought to life a hauntingly atmospheric liminal PC game—crafting a sensory experience where empty spaces tell deep, silent stories. Blending surreal architecture, procedural lighting, and tactile material fidelity, the project explores the psychological weight of environments frozen in time.
Year
2023-2026
Scope
Owner, Ue5, Game Design
Client
Personal Project
Duration
2+ years
A refined visual identity for a creative studio seeking a more professional and unified brand presence.
Challenge
The existing visuals were inconsistent and lacked a clear system.
Solution
Designed a scalable identity system with clear guidelines, enabling consistent use across digital and print materials.
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